It has been argued that videogames are becoming “more of the same” with little creativity and only business profits in mind. XNA gives an opportunity to the “lone wolf” or a small group of friends to finally express something new with little profits but a lot of passion in mind. My question would be: “How did you come up with your idea?”. It could be brainstorming, or something that came to you when you played X or experienced Y in your life, etc. As far as I am concerned my current project, a puzzle game, is based on a few sketches on mechanics and rules I created few months back:)
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