XNA

Andrea on January 8th, 2009

It has been argued that videogames are becoming “more of the same” with little creativity and only business profits in mind. XNA gives an opportunity to the “lone wolf” or a small group of friends to finally express something new with little profits but a lot of passion in mind. My question would be: “How [...]

Continue reading about Where do you get your ideas for a game?
Andrea on November 9th, 2008

Microsoft has released the latest version of its game development suite targeted to Xbox 360, Windows PC and Zune. C# 3.0 is now supported as well as several key functionalities that were badly needed by hobbyist developers such as “Trial mode” releases, “in-game invites” using the Xbox LIVE multi-player platform, and “1-click installation” of Windows games with automatic asset [...]

Continue reading about XNA Game Studio 3.0 has arrived!
Andrea on July 25th, 2008

Microsoft has finally announced that premium members of the XNA Creators Club will be able to sell the games they have developed through the Xbox Live Marketplace. As long as you have completed your Xbox 360 game, you send it to the Creators Club community to be peer reviewed and if successful could earn as much as [...]

Continue reading about Making money with XNA
Andrea on June 23rd, 2008

I just created a LinkedIn group for Microsoft’s XNA Game Studio professional and hobbyist developers, designers and artists worldwide. I am not ready yet to show my progress on this technology, but I wanted a way to connect to other fans to share, comment, and contribute to the creation of our game ideas. Join me at: http://www.linkedin.com/e/gis/127570/23C1ED40C5D4 The network [...]

Continue reading about Calling all XNA fans on LinkedIn
Andrea on April 13th, 2008

Struggling(?) my way to learn the XNA framework, I came across this book from Microsoft Press entitled “Learn Programming Now”. Rob Miles, the writer, is also an actual computer science university teacher in the UK. If you are a first timer or haven’t developed for quite a while this book is for you (and me). [...]

Continue reading about XNA Books: Best introductory book yet